Technical Choices
Engine
This game currently use Godot LTS version: 3.5.3
for the following reasons:
- It has a lot of work implemented in the old tile system for the entire Game World.
- Godot Wwise integration isn't fully supported in Godot 4.X.
- My current observation is that Godot 4.X is stable but not commercial-proof (This will obviously come with time), but it feels premature to make the move yet.
- This project will continue to adapt to the new standards.
- The Tilemap/tileset has gone through quite a overhaul and when trying to upgrade recently as a test it broke a lot of the World/Levels/Rooms. This is simply too much work to carry out for now.