Technical Choices

Engine

This game currently use Godot LTS version: 3.5.3 for the following reasons:

  • It has a lot of work implemented in the old tile system for the entire Game World.
  • Godot Wwise integration isn't fully supported in Godot 4.X.
  • My current observation is that Godot 4.X is stable but not commercial-proof (This will obviously come with time), but it feels premature to make the move yet.
  • This project will continue to adapt to the new standards.
  • The Tilemap/tileset has gone through quite a overhaul and when trying to upgrade recently as a test it broke a lot of the World/Levels/Rooms. This is simply too much work to carry out for now.