Stairs
How to convert the old PlatformWalls' stairs to the new PlatformStairs
A new PlatformStairs tilemap has been created to simulate depth, it add a force when the player climbing the stairs. It can be used alongside the PlatformWalls tilemap.
If the stairs has been placed with the PlatformWalls tilemap the stairs will not apply a force. To do so please use the new PlatformStairs tilemap.
How to create a PlatformStairs tilemap in a Level
- Duplicate the PlatformWalls tilemap node.
- Rename the duplicated node to
Platform_Stairs
- Replace the tile set with
assets/Stairs/PlatformStairs.tres
. - Go to the Collision section of the tilemap.
- Remove every layer for the Collision Layer and Collision Mask.
- In the Collision Layer add the
Stairs
layer. - You can now add stairs that will apply force automatically to the player.