Inspirations

Tribe of the Accord is a passion project inspired by a mix of indie favorites and timeless classics. We are influenced by the rich casts and heartfelt storytelling of beloved JRPGs like Chrono Trigger and the Final Fantasy franchise, the expressive combat and exploration of titles such as Hyper Light Drifter or Legend of Zelda, and the charming pixel art style seen in Moonlighter.

1. Moonlighter

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  • Genre/Type: Action, RPG, Shop Management
  • Key Elements We Want to Take: Art direction
  • Why it inspires us: It has aesthetically pleasing art.

2. Hyper Light Drifter

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  • Genre/Type: Action, Exploration
  • Key Elements We want to Take: Gameplay
  • Why it inspires us: Hyper Light Drifter has exceptionally smooth gameplay - the combat is simple but is made complex due to the enemy designs and exploring the world feels rewarding.

3. Unsighted

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  • Genre/Type: Action, Metroidvania
  • Key Elements We want to Take: Aesthetics and gameplay
  • Why it inspires us: Unsighted has great gameplay and level design that is combined with snappy controls.

4. Tunic

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  • Genre/Type: Action, Exploration
  • Key Elements We want to Take: World design and intrigue
  • Why it inspires us: Tunic masterfully combines a mystical world with tight gameplay and mind tingling level design.

Other Inspirations

Minor details from other franchises/games that we want to integrate into the game.

  1. Final Fantasy 7 - the polygonal character designs.
  2. Lara Croft - Adira has traits of Lara Craft (Adventurous, Brash and tough).
  3. Metal Gear Solid - Solid and Liquid Snake relationship (Torion & Lorak).
  4. The Last of Us - Joel and Ellie’s relationship Love/Hate (Torion & Adira).
  5. Crash bandicoot - Tribal feel (Masks etc.)
  6. Original Rayman - The themed locations (Forest, Swamps, etc.), Signs to end the game.