GDD - Locations - Props

Props are used to decorate each location.

Props Overview

  1. Animal Bones
  2. Block
  3. Bush
  4. Cactus
  5. Cave
  6. Chest
  7. Hedge
  8. Hedge Prickly
  9. Hearth
  10. Hideout
  11. Hut
  12. Leaf Carpet
  13. Log
  14. Post Blockade
  15. Pond
  16. Pot
  17. Rock
  18. Signpost
  19. Spike Trap
  20. Stalagmite
  21. Statue
  22. Storage Container
  23. Stream
  24. Tent
  25. Tree
  26. Tumbleweed
  27. Waterfall
  28. Sign Post
  29. Workbench

1. Animal Bones

Bones

Description

The animal bones are used as decorative elements to enhance the game environment.

Locations used:

  1. Caves
  2. Canyons

2. Block

Block

Description

The block is used for creating obstacles and structures in various areas.

Locations used:

  1. Caves

3. Bush

Bush

Description

The bush is used as a decorative element in various areas.

Locations used:

  1. Forest
  2. Meadows

4. Cactus

Cactus

This asset has not yet been created, and this image is an AI placeholder

Description

The cactus is used as a natural obstacle and decoration in desert areas. It causes attack damage to the Player upon touching it.

Locations used:

  1. Canyons

5. Cave

Cave

Description

The cave is used as an entrance to an underground caves location. They can act as pathways between two locations as part of level design.

Locations used:

  1. Forest
  2. Moorlands

6. Chest

Chest

Description

The chest is used for storing valuable items. It can be opened by the player to reveal the item stored.

Locations used:

  1. All locations

7. Hedge

Hedge

Description

The hedge is used as a natural obstacle and decoration in various areas.

Locations used:

  1. Forest
  2. Meadows

8. Hedge Prickly

Hedge Prickly

Description

The hedge prickly is used as a natural obstacle and decoration in various areas. It causes attack damage to the Player upon touching it.

Locations used:

  1. Forest
  2. Meadows

9. Hearth

Hearth

Description

The hearth is used as a central fire pit for cooking and warmth.

Locations used:

  1. Campsite

10. Hideout

Hideout

This asset has not yet been created, and this image is an AI placeholder

Description

The hideout is used for Adira to sleep, similar to a Tent

Locations used:

  1. Forest

11. Hut

Hut

This asset has not yet been created, and this image is an AI placeholder

Description

The hut is used as a traditional dwelling.

Locations used:

  1. Campsite

12. Leaf Carpet

Leaf Carpet

Description

The leaf carpet is a temporary placement of loose leaves that disperse once the Player walks on them.

Locations used:

  1. Forest
  2. Moorlands
  3. Meadows

13. Log

Log

Description

The log is used as a natural obstacle and decoration in various areas.

Locations used:

  1. Forest

14. Post Blockade

Post Blockade

Description

The pillar is used as a structural element in various areas.

Locations used:

  1. Moorlands
  2. Forest
  3. Meadows

15. Pond

Pond

Description

The pond is used to add water bodies within various areas.

Locations used:

  1. Caves
  2. Forest
  3. Meadows

16. Pot

Pot

Description

The pot is used for cooking and boiling water.

Locations used:

  1. Campsite

17. Rock

Rock

Description

The rock is used to create natural obstacles and decorations.

Locations used:

  1. Caves
  2. Forest
  3. Meadows
  4. Moorlands

18. Signpost

Signpost

Description

The signpost is used to provide directions and information to the player.

Locations used:

  1. Campsite
  2. Caves
  3. Forest

19. Spike Trap

Spike Trap

This asset has not yet been created, and this image is an AI placeholder

Description

The spike trap is used as a dangerous obstacle to catch or harm players.

Locations used:

  1. Caves
  2. Dark Forest

20. Stalagmite

Stalagmite

Description

The stalagmite is used as a natural cave formation.

Locations used:

  1. Caves

21. Statue

Statue

This asset has not yet been created, and this image is an AI placeholder

Description

The statue is used as a decorative element/landmark in various areas and can vary in type.

Locations used:

  1. Caves
  2. Shadow Forest

22. Storage Container

Storage Container

Description

The storage container is used for storing various items. The Player can interact to get items out of it or place items inside.

Locations used:

  1. Campsite

23. Stream

Stream

This asset has not yet been created, and this image is an AI placeholder

Description

The stream is used to add flowing water bodies within various areas.

Locations used:

  1. Valleys

24. Tent

Tent

Description

The Tent is used for Adira to sleep, where she can enter to end the day.

Locations used:

  1. Moorlands
  2. Forest
  3. Falls Village

25. Tree

Tree

Description

The tree is used as a major decorative element in various areas and is animated. It makes a whooshing sound when the Player gets close to it.

Locations used:

  1. Forest
  2. Meadows
  3. Dark Forest

26. Tumbleweed

Tumbleweed

This asset has not yet been created, and this image is an AI placeholder

Description

The tumbleweed is used as a natural obstacle and decoration in desert areas. It can be moved around when touched but does not do anything.

Locations used:

  1. Canyons

27. Waterfall

Waterfall

This asset has not yet been created, and this image is an AI placeholder

Description

The waterfall is used as a decoration, it makes a crashing water sound when the player gets close to it.

Locations used:

  1. Valleys
  2. Falls Village

28. Sign Post

Sign Post

Description

The sign post is dug into the ground and varies based on the icon:

  1. Info - Gives the player a random or forced 'Tip', which brings up a tip screen.
  2. Tent - Go home (fast track or completion of level if reached a dead end)
  3. Hunt - Trigger for starting a new chapter or choosing a weapon (TBD)

Locations used:

  1. Moorlands
  2. Forest
  3. Meadows
  4. Caves
  5. Canyons
  6. Valleys

29. Workbench

Workbench

Description

The workbench is used to craft items and weapons. The Player can interact with the workbench to bring up the UI menu to craft items.

Locations used:

  1. Moorlands
  2. Forest
  3. Meadows
  4. Caves
  5. Canyons
  6. Valleys